Builtin progress
Future game 2
The second empty slot. Its parts read the same as Future game 1 — there are two to show "several," not because they differ.
This one doesn’t exist either. Its parts read the same as Future game 1.
There are two slots because “more than one game” has to be visible in the structure. Leave a single empty slot and it reads as “the next game” — which still assumes a number.
| Part | What this slot requires |
|---|---|
| Design | Can the way you win be written in two sentences |
| Spec | Do the rules fit one screen, and is the undecided part written down |
| Art | Has it been decided what won’t be made |
| QA | Can you say in one sentence what a pass means |
No Client part here either. A client part attaches after code exists; the four above are what has to exist before it.
The same text appearing twice isn’t laziness — there is no evidence yet that they differ. Write down an invented difference and the first job later is deleting it.